| Rifle · Musket · Pistol · Revolver · Shotgun
The muzzleloading revival is probably the most unexpected development in the shooting sports during the last few decades. Thousands of Americans are returning to those times, centuries ago, when black powder was first developed and muzzleloading firearms were the height of progress and technology. They experience tradition, history, and a link to our American past by participating in Civil War "skirmishes," formal target matches, frontier "rendezvous," novelty matches, informal turkey shoots, and big game hunts with muzzleloading firearms.
Rules Except where specific exceptions are made, NRA Muzzleloading Rifle, Pistol, and Shotgun Rules apply.
Powder Only black powder, Cleanshot™ or Pyrodex™ may be used.
Equipment Rifle: Any safe muzzleloading rifle may be used. Flintlock rifles must use a patched round ball. Percussion rifles may use any projectile. Flintlock and percussion-type ignitions will be considered equal in stature. Any metallic sight is allowed. Military Small Arms ("Musket"): Any safe, original or reproduction, military (as issued by the United States, Confederate States, or by a state government) rifle, musket, carbine, or musketoon of .54, .58, or .69 caliber may be used. The projectile can be a hollow-base, Minié-type or swaged bullet. Original pattern sights must be used. Pistol/Revolver: Any safe muzzleloading pistol or cap-and-ball revolver may be used. All shooting must be done with one hand, using only the arm to support the firearm. Only metallic sights may be used. Open, fixed, or adjustable sights are allowed. The projectile may be a round ball or a conical bullet. Shotgun: Any safe single- or double-barrel muzzleloading shotgun, that uses percussion cap or flintlock ignition, may be used. Accessories: Slings, palm supports, cross-sticks, loading tubes, shooting coats, and gloves as described in Rule 3.7 may be used.
Scoring In all cases in which 13 shots are fired, only the high 10 are to be scored. Due to the variation in calibers used, scoring is done relative to the center of the ball or bullet hole. The center of the shot hole must at least touch a scoring ring to count that value. There are no time limits for completing a target.
Targets The B-17 target is used at all distances on ranges measured in meters. The B-19 target is used at all distances on ranges measured in yards. Standard clay targets are used for shotgun.
Awards Muzzleloading Firearms Patch. Blue/burgundy certificates. Medals, medal bars and skill rockers used in all courses. See qualification awards.
| Muzzleloading Rifle and Musket |
| Rating |
Position |
Distance |
Shots |
Score |
Repeat |
| Pro-Marksman |
Benchrest or cross-sticks |
25 yards |
Best 10 of 13 |
40 |
2 times |
| Marksman |
Prone |
50 yards |
Best 10 of 13 |
45 |
2 times |
| Marksman 1st Class |
Kneeling or sitting |
50 yards |
Best 10 of 13 |
55 |
2 times |
| Sharpshooter |
Standing |
50 yards |
Best 10 of 13 |
50 |
2 times |
| The requirements for the next two ratings must be fired as an aggregate in the same session. If the required score is not met, the entire aggregate must be refired. |
| Expert |
Standing |
50 yards |
Best 10 of 13 |
240 |
2 times |
| Kneeling or sitting |
50 yards |
Best 10 of 13 |
| Standing |
100 yards |
Best 10 of 13 |
| Prone |
100 yards |
Best 10 of 13 |
| Distinguished Expert |
Standing |
50 yards |
Best 10 of 13 |
265 or better 6 times, or 63% in 2 NRA or NMLRA sanctioned competitions. (See witness requirements) |
| Kneeling or sitting |
50 yards |
Best 10 of 13 |
| Standing |
100 yards |
Best 10 of 13 |
| Prone |
100 yards |
Best 10 of 13 |
| Muzzleloading Pistol and Revolver Course of Fire |
| Rating |
Position |
Distance |
Shots |
Score |
Repeat |
| Pro-Marksman |
Benchrest |
25 yards |
Best 10 of 13 |
35 |
2 times |
| Marksman |
Standing |
25 yards |
Best 10 of 13 |
45 |
2 times |
| The next four ratings require the standard NRA course of fire: best 10 of 13 shots standing at 25 yards and best 10 of 13 shots standing at 50 yards. |
| Marksman 1st Class |
|
|
|
110 |
2 times |
| Sharpshooter |
|
|
|
130 |
2 times |
| Expert |
|
|
|
150 |
3 times |
| Distinguished Expert |
|
|
|
165 or better 5 times, or 79% in 2 NRA or NMLRA sanctioned competitions. (See witness requirements) |
| Muzzleloading Shotgun |
|
Skeet: Course of fire: 16 targets. Two targets at each station, singles only. |
Trap: Course of fire: 15 rounds, 3 targets at each station moved to within eight yards of the trap house. |
| Rating |
Score |
Repeat |
Score |
Repeat |
| Pro-Marksman |
6/16 |
2 times |
5/15 |
2 times |
| Marksman |
7/16 |
2 times |
6/15 |
2 times |
| Marksman 1st Class |
8/16 |
2times |
7/15 |
2 times |
| Sharpshooter |
9/16 |
3 times |
8/15 |
3 times |
| Expert |
10/16 |
5 times |
9/15 |
5 times |
| Distinguished Expert |
11/16 |
6 times |
10/15 |
6 times |
| OR |
OR |
| 64% in two NRA or NMLRA sanctioned competitions (See witness requirements) |
64% in two NRA or NMLRA sanctioned competitions (See witness requirements) |
|